Climb the machinery towers and recover the high cogs. Cross three industrial districts and reach the glowing airship gate.
How to play
Move: A / D or arrows. Jump: Space, W or ↑. Drop through a raised platform: ↓. Core: hold right Ctrl or X, then release to throw. Shift recalls your core. Sentries pursue you when nearby. Copperworks and Aether Docks sentries take two hits; a fully charged core breaks their armor in one shot. All contact with droids, including landing on them, hurts you without damaging them. Strike them with your core. Collect cogs to unlock five core finishes; select them with 1–5.
Jump over metal spike traps and avoid steam vents and gaps. Spikes on floors, raised ledges, and selected moving platforms rise and retract on a timed cycle. Flashing amber lights warn before they emerge. Cross while retracted or jump over them; exposed spikes cost one health on contact. Your position is saved at the midpoint of each district. Ride teal-edged shuttles in the Foundry, piston lifts in Copperworks, and cargo ferries at the Aether Docks. Their dotted rails show the travel path. Collect at least 13 of 14 cogs and reach the exit gate to advance. P pauses, M toggles sound, and R restarts. Use the control toggle to switch between the direction pad and joystick. Drag the joystick left or right to move, upward to jump, and downward to drop. Return to center before another jump. Hold the core button with another finger to charge while moving.